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Development Roadmap

May 12, 2019July 3, 2019 / David (aka Chedd)

Folks have asked what's on our roadmap. I don't have time right now to put together something totally comprehensive or formal, but here's a quick and dirty list: MAJOR: ongoing stability fixes (i.e. find and fix things like yesterday's infinite shake) MAJOR: ongoing lag-prevention fixes MAJOR: ongoing work on auditing, to make sure it is … Continue reading Development Roadmap

Quests and Bombs

May 9, 2019July 3, 2019 / David (aka Chedd)

Content changes, UI improvements, and more in this week's update

A Patch of Common Rarity

May 2, 2019July 3, 2019 / David (aka Chedd)

Performance improvements, UI improvements, content changes and more in this week's update.

The Game Finally has a Trailer!

April 25, 2019July 3, 2019 / David (aka Chedd)

Check it out!

Still from the trailer

Choose Your Character

April 18, 2019July 3, 2019 / David (aka Chedd)

For technical reasons, dps boosts were benefiting every class' guns (as intended) but only the special attacks of the Bandit, Duster and Assault. Those three were never intended to be "special" in this regard, it was just an oversight on our part (and the reason Duster is always accused of being OP.) As of this … Continue reading Choose Your Character

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