This week’s patch notes:
Content:
- New heavy enemies in Imperial City: “Moneyed Duelist” and “Highborn Marksman.” Called “heavy” for a reason – they are tougher and deadlier than other minions in the area, so watch out. They have a low chance to drop Steam Turbochargers, a very low chance to drop Self_Repair Juice, and a very low chance to drop an Elder dungeon. (Note: these new units currently have placeholder art; please ignore it! We’ll give them proper art after we’ve had time to live with them a bit.)
- Meowza: Performance improvements, made visual language of bullets more consistent
- Engi turret caps now destroy only the last placed turret above the cap
- Changed Engineer’s maneuver to teleport to turret
- Proper loading screens
Balance:
- Steam cost skill mod bugfix (resolves issue w/ Merlin vortex)
- Jinn: 2x health on main body
- Rei: 2x health on main body
Other:
- (Art) New Snake Dungeon palette and conveyors
- (Art) New emote icons and crafting icons
- Confirmation screen for the /die command
- Prevent teleport-to-dead-friend invulnerability exploit
- Server security improvement
- Server improvements
- Lock cursor to screen option has been added to graphics menu
- Tutorial should no longer be impossible to exit when overworlds rapidly fill up