We made Steambirds as a labour of love in hopes of bringing players together and building meaningful friendships between them. In some ways, we feel like we succeeded - we made an experience with significantly less toxicity and greater cooperation than many online games achieve. But in some ways we have to admit that we … Continue reading So Long And Thanks For All The Feathers
Today’s update introduces a new endgame boss: the Urchin. The Urchin is quite elusive: to find it you'll need to craft a special item and then use it in a specific place. We recommend that you bring a full fleet of seasoned pilots with you, as the encounter can be quite a handful! The boss … Continue reading New Boss: The Urchin
The team has been toiling away on a new major Steambirds Alliance update for the last few months. We've taken the opportunity to take a step back and re-evaluate why we made this game, what we're trying to do with it, and how well we're achieving those goals. We've written about this before - Steambirds … Continue reading SBA’s More Together Update
This week we’re shipping our last update of 2019. While it may be last, it’s still packed with some awesome stuff. We’re introducing a new class, the Vampire, a new combat sim mode, and a bunch of other changes! Vampire The vampire class is making its appearance in this update. It uses sword weapons and … Continue reading Introducing the Vampire Class
On Wednesday afternoon, we will ship our first really big post-launch update to SBA! It includes a healthy combo of new content, new features, plus solutions to major pain points that the community has informed us about in Discord. 🙂 I know this blog post is huge, so let me give you the TDLR: we've … Continue reading SBA’s first Mega Update ships this Wednesday!