We made Steambirds as a labour of love in hopes of bringing players together and building meaningful friendships between them. In some ways, we feel like we succeeded - we made an experience with significantly less toxicity and greater cooperation than many online games achieve. But in some ways we have to admit that we … Continue reading So Long And Thanks For All The Feathers
New Boss: The Urchin
Today’s update introduces a new endgame boss: the Urchin. The Urchin is quite elusive: to find it you'll need to craft a special item and then use it in a specific place. We recommend that you bring a full fleet of seasoned pilots with you, as the encounter can be quite a handful! The boss … Continue reading New Boss: The Urchin
SBA’s More Together Update
The team has been toiling away on a new major Steambirds Alliance update for the last few months. We've taken the opportunity to take a step back and re-evaluate why we made this game, what we're trying to do with it, and how well we're achieving those goals. We've written about this before - Steambirds … Continue reading SBA’s More Together Update
Introducing the Vampire Class
This week we’re shipping our last update of 2019. While it may be last, it’s still packed with some awesome stuff. We’re introducing a new class, the Vampire, a new combat sim mode, and a bunch of other changes! Vampire The vampire class is making its appearance in this update. It uses sword weapons and … Continue reading Introducing the Vampire Class
SBA’s first Mega Update ships this Wednesday!
On Wednesday afternoon, we will ship our first really big post-launch update to SBA! It includes a healthy combo of new content, new features, plus solutions to major pain points that the community has informed us about in Discord. 🙂 I know this blog post is huge, so let me give you the TDLR: we've … Continue reading SBA’s first Mega Update ships this Wednesday!