Changelog for this Friday’s playtest:
Content and Balance:
- XP/quest reward radius increased for SN-Z
- (Art) added new heat vents to the Fire Dungeon
- Low-level setpiece bosses no longer trigger event bosses
- Increased chance of triggering an event boss when you kill high-level setpiece bosses
- Laser Playground has new rooms with bullet maze traps
- Venom Compound has new rooms with conveyor belts traps
- Elder Arena is no longer elemental, but still gives the same rewards
- Siege Tank enters and exits siege mode a bit faster
- Ra Generator: Reduced shielding, more health
- Added signposts at the entrances to elemental dungeons to educate new players
- Fixed Mini Tower of Ra quest issue that was causing performance problems
- Nerfed tutorial boss so it can’t kill you even if you barely move
- Fixed wandering Flame Thrower
- Fixed wandering Chariot Judge minions
QoL:
- T0 and T1 equipment are soulbound, but also trashable.
- Soulbound items do not drift away when you drop them.
- Better portaling: immediately enter portal, hide player plane, and better handling of errors
Other:
- Lots and lots of server optimization and anti-hacking work
- 79 new world names to lower chance of duplicates