Happy holidays and merry Christmas to all you fine rebels! I hope you're having a wonderful break and that 2018 is an amazing year for you. 🙂 Spry Fox is pretty much shut down right now, so I took advantage of the peace and quiet to write this summary of all the major changes we … Continue reading Let’s celebrate 2017’s end with a major update!
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The World Feels Like It’s Made Of Places
The Ruined City units now have more apt names! Goodbye Sand Cat, hello Rubble Cat. The Pharaoh gets the fire gun on its apex back again. We missed ya, big guy! (typoed that as "bug guy", which is equally apt when you think about it) The fire gun provided an essential escalating tension as you … Continue reading The World Feels Like It’s Made Of Places
Maybe It Could be Canon, Though
We're working on our long-term projects here these past two weeks. Art The art team has been chipping away at the art coherence task. We're using a new art technique to help make all the units in an area feel like they're part of a set. Instead of getting their colors from the vertex colors … Continue reading Maybe It Could be Canon, Though
Making the most of our quiet time!
The past two weeks have been very productive! While we miss having playtesters in the game (having temporarily closed it after the end of the October Alpha Competition), the peace and quiet makes it much easier to focus on doing the major work necessary to push this game over the finish line. 🙂 Here's a … Continue reading Making the most of our quiet time!
Last day of both FF and the Alpha Competition!
Dearest pilots: the final day of reckoning is at hand, in more ways than one. Tomorrow is not only the last day of the Alpha competition, but also the last Friendly Friday (forever, most probably!) After tomorrow, the game will cease to be available for a couple months -- that's a rough estimate, please don't … Continue reading Last day of both FF and the Alpha Competition!