The biggest change in this here update is that we've changed the way XP is awarded across the board. Here's a great explanation from Alex, our chief data scientist, on what's up: We've got ongoing work on several fronts to bring rewards in sync with challenge levels. We're filing rough edges off of unfairly lethal … Continue reading “Handley Page Manx” Update
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“Saro Shrimp” Update
That's right, we're naming our updates now! Wow, it's been quite the while so this update contains a number of changes to the weapons. We've changed a lot, and also things are largely the same. We changed almost all the guns, ha ha! These are not a big revamping, more of a reordering of the … Continue reading “Saro Shrimp” Update
This Update Is The Key To Open The Door
The server update is already out as you read this; the Steam client is rolling out whenever it gets done rolling out [update: it is out, so it should be downloading to your computers now]. The most major changes are that we've taken a balance pass over the player guns and XP awarded for killing … Continue reading This Update Is The Key To Open The Door
Documentary video on Spry Fox / Steambirds!
If you've ever wondered what Spry Fox is, why we do what we do, and what inspired us to make Steambirds Alliance, there is a delightful (short) documentary video you can now watch on that very subject. 🙂 By the way, if you like this video, the wonderful person who made it - Russ Pitts … Continue reading Documentary video on Spry Fox / Steambirds!
Welcome To The Other Day
Please, take a seat while I tell you about all the stuff we've been working on since the weekend. New dropship art! This is made with lovely meshes, and check out those relaxing pilots chilling with their standard issue grog cups. Or is it seed in there? Hm. Also, they now display a countdown timer, … Continue reading Welcome To The Other Day