Site icon Steambirds Alliance

New update: Temple Dungeon redo, Engineer revamp, & more

Hello fellow pilots! Now that the launch insanity has finally quieted down a little bit, we’re getting back to our regular schedule of weekly updates. 🙂 We’ll be shipping this week’s update in about 10 minutes from now, at which time you will see the servers go briefly into maintenance mode and then come back about 15 minutes after that.

Here’s what this update has in store for you:

Update to the Temple of Bast:

Engineer revamp

Both the Engineer’s turrets and skills have been significantly revamped:

Other changes

Engineering

As you can imagine, the vast majority of our engineering time just went into making sure the servers were working OK. We look forward to doing more polish/feature engineering work (plus bugfixes of other types) in the coming weeks!

By the way, in case you were wondering if its “simple” to create and operate an MMO like this one, I thought I’d share the engineering dashboard that we built from scratch in order to help us monitor and improve server health. While we were getting rate-limited by Amazon AWS last week and going nuts trying to figure out what was wrong and how to fix it, we ended up enhancing this dashboard a bunch to help with the troubleshooting process (which it did.) Check it out:

This dashboard is just one of approximately half a dozen tools that we use to maintain this game’s backend (others include our database administration system, our anti-cheat system, etc.) The backend to Steambirds has cost us, conservatively, at least several hundred thousand dollars in addition to a few years of our lives. So, yeah, it’s not easy. 😉

What’s coming next?

The next few weeks will have similar updates to this one with nice new (not huge) polish / feature / balance improvements, and then at the end of September we’ll do a major update. The contents of that update are still a secret but you can be sure it’ll include some exciting, entirely new content! And then, a month after that update, we’re hoping to be able to ship the guild system (Flocks) that we’ve been talking about for a few months now.

Thank you again to all of you who played this week; ya’ll are the best! 🙂

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