Pushing out a small update today, mostly bug fixes!
Changelog:
- Zombie bullets should be fixed, though it should be noted that I couldn’t repro this after the one time so it’s hard to be completely certain.
- Fixed Duster selection issues, which probably also fixes a bunch of other item weirdnesses.
- The Bash damage calculation had a math error in it, so we fixed that because Math is Truth. Bumped the multiplier so things are roughly where they used to be, but it’s still probably a little less powerful than before.
- Spin Attack progression enhanced. Higher tiers have more bullets!
- Fixed some exceptions that you probably didn’t see but might have caused issues.
- Retired Dama.
Thanks to tenpn for making these builds for us. Thanks to all you players who diligently reported these issues as they occurred!
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